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About

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Cole is a Games Writer and Narrative Designer with over four years of professional experience in the video games industry, including both in-house and contract writing roles. He has contributed to titles such as Sniper Elite 5 (Rebellion), Little Hope (Supermassive Games), and several other announced projects across AAA and indie studios.

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Cole began his career in game and level design before transitioning into narrative, bringing with him a strong understanding of gameplay systems, pacing, and player experience. He specialises in branching narratives, world-building, dialogue writing, and emotionally rich character development.

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He holds a Master’s degree in Game Design from the University of South Wales, where he focused on systems-based storytelling, interactive narrative structures, and player agency. His academic background underpins his practical work, combining theoretical knowledge with real-world application.

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In addition to his formal education, Cole completed the ELVTR Games Writing course, sharpening his skills in non-linear storytelling and dialogue systems. He was also selected for the Wales Interactive Workshop for Interactive Writing, where he explored cutting-edge approaches to FMV and interactive narratives.

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As part of his branching narrative work, Cole gained hands-on experience with StoryFormer, a narrative tool developed by the BBC, which he used to prototype and structure dynamic interactive stories that respond to player choice while maintaining narrative cohesion.

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Alongside his studio work, Cole has taken on contract writing for a range of projects, collaborating with teams on everything from cinematic scripts to narrative systems. He thrives in collaborative environments and adapts quickly to new tools, genres, and development pipelines.

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Cole is passionate about crafting stories that not only engage players but evolve with them—bringing depth, meaning, and emotional resonance to every interactive experience.

 Cole Underwood

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