Narrative Designer – Sniper Elite 5: Kraken Awakes (Rebellion Developments)
FMV Intro and Outro Writer
​
For the final DLC chapter of Sniper Elite 5, Kraken Awakes, I was responsible for writing the full-motion video (FMV) intro and outro sequences. My role involved crafting the narrative that bookends the mission—establishing the tone, stakes, and objective at the start, and delivering a compelling resolution that ties into the overarching story of the campaign.
Working closely with the cinematic team and directors, I developed scripts that reflected the intensity and historical authenticity of the setting, while maintaining consistency with the protagonist’s arc and the broader themes of the series. The sequences were written to capture the high-stakes tension of a covert Nazi threat resurfacing in the final hours of the war, culminating in a climactic confrontation.
These FMVs served as pivotal storytelling moments, blending cinematic drama with player context, ensuring the DLC delivered a strong narrative impact from beginning to end.
Narrative Designer | Sniper Elite 5 Kraken Awakes
FMV Into & Outro
Narrative Designer – Sniper Elite 5: Kraken Awakes (Rebellion Developments)
Dialogue Writing | Barks | Narrative Support
​
For the final DLC chapter of Sniper Elite 5, Kraken Awakes, I was responsible for writing in-game dialogue and systemic barks, contributing to the immersive storytelling and dynamic gameplay experience.
I scripted contextual dialogue for mission-critical moments, character interactions, and environmental storytelling, ensuring consistency with established character voices and the overall tone of the series. This included writing lines that conveyed key information, emotional weight, and subtle world-building to deepen player engagement.
Additionally, I designed and authored a wide range of combat barks for both Allied and Axis NPCs. These reactive lines supported AI behavior during stealth, search, combat, and ambient states, enhancing the believability of encounters and reinforcing gameplay feedback. The bark system required precision in tone, brevity, and clarity to match both historical authenticity and gameplay flow.
This work demanded close collaboration with design, audio, and localization teams to ensure narrative cohesion across all levels of player interaction.
Narrative Designer | Sniper Elite 5 Kraken Awakes
Dialogue, Barks,